Explosions : Moneymaking
Jerry Frankenhauser charts the correlation between explosions and profits in Michael Bay movies in his Formula for Complete and Utter BAYhem
# Nov 2, 2011The Madness of Mission 6
The Madness of Mission 6: Making up Histories for Pixels
This image is from a threadless t-shirt, retconning a story onto Pac-Man. I love it. It reminds me of the amazing covers for 8-bit games that bore almost no relation to the actual game1, but were just there to set the mood and provide the tiniest bit of context for the gameplay.
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The Atari 2600 game Adventure is the perfect example of this. The cover is beautifully illustrated, charming and evocative. It’s like an illustration you’d find in a weird old German edition of The Hobbit. In the actual game, you play a fucking square. ↩︎
Style Goals
So, I wasn’t really convinced about the denim and blazer look until I saw this photo. I might just thrown my jeans in the washing machine now.
I’m about as far away from being a dapper Asian gent as it’s possible to be, but this is the exact look I want to aim for.
# Oct 24, 2011Alien 3 Concept Art
I think part of the reason people reacted so badly to Alien 3 (quite apart from the fact the final release got mangled by the studio) was because the tone of the film was so dramatically different to the other two movies. A penal planet populated by rapists, murderers and thieves is a tough sell.
But before Fincher came in, Alien 3 was set on ‘a religious colony that had escaped the earth and inhabited an abandoned commercial facility deep in space’ who ‘had adopted a Medieval way of life, without electricity or modern technology’.
Now, that would have been a much tougher sell.
Regardless of how you feel about Alien 3 it’s hard to look at these concept drawings and not feel sad about what could have been.
# Oct 24, 2011Ice Cube on an Eames
Frankly, there’s no-one I’d rather hear discussing the work of Ray and Charles Eames than Ice Cube.
# Oct 24, 2011