The Madness of Mission 6

The Madness of Mission 6: Making up Histories for Pixels

This image is from a threadless t-shirt, retconning a story onto Pac-Man. I love it. It reminds me of the amazing covers for 8-bit games that bore almost no relation to the actual game1, but were just there to set the mood and provide the tiniest bit of context for the gameplay.

  1. The Atari 2600 game Adventure is the perfect example of this. The cover is beautifully illustrated, charming and evocative. It’s like an illustration you’d find in a weird old German edition of The Hobbit. In the actual game, you play a fucking square↩︎