After sitting in my del.icio.us inbox for a couple of weeks, I finally found the time to start playing about with Ruby on Rails. I've heard a lot of good things about Rails-based applications, and I've started using them heavily (notable del.icio.us and 43 things). However, the real reason I wanted to check out Rails was so I could understand But She's A Girl's Tracks.
I first gave Tracks a go a couple of weeks ago, but found that it was missing too many things that I rely on from a task-list planner, such as an ability to view completed tasks on a day-to-day basis (essential for my morning meetings) and the ability to output the task list as an iCal feed (I use iCal to sync with my phone, which doubles as my PDA). I took a look at the source for Tracks, but having absolutely no knowledge of Ruby whatsoever, I couldn't really understand it (Where on earth is this being called from? Are all these files really necessary?), so immediately set about re-implementing it in PHP, the language I'm more familiar with. I got bored with that project after a couple of hours.
After reading the excellent O'Reilly article (and David Allen's superb "Getting Things Done", whose methods Tracks seeks to enhance), I decided it was time to revisit the source of Tracks. Now it makes much more sense, and I've already hacked together the "report view" that I needed, and I'm working on the iCal exporter as we speak.
There wasn't one thing mentioned at Macworld that wasn't already revealed on the internet already. By way of 'punishment', Apple decided not to show the webcast live, but rather only offer it after a couple of hours. This is completely understandable, since there were a couple of major announcements which had been completely ruined by over-zealous fans who have now crossed the line into breaking the law to find out what the announcements would be ahead of time.
Having watched the Macworld speech, I'm fully convinced that Apple are one of the few technology companies in the world that "get it". I remember someone describing Tim O'Reilly as a visionary, because since it takes 18 months to write and publish a book, he has to be constantly thinking "What will people want to read about in 18 months time?". I think the same could be said of Apple - they are thinking ahead of time, to think "What will people want to be doing with their computers in 18 months?" rather than reacting to current fads.
Introducing the Mac Mini
I've taken to using our G4 in work as my main workstation. Initially, I just wanted it because it looked neat and would finally make my desktop look classy. But recently, I've fallen in love with the power and the flexibility it provides. To make matters worse for my bank account, I've started toying with the idea of buying myself a Mac for home.
Previously, the two offerings I could afford (eMac and iMac) have been, well, slightly out of my taste range. The previous generation of the iMac was beautiful, and I would gladly have bought one of those, but the current version hasn't blown me away.
I don't think that my situation is that uncommon. Which is why the Mac Mini is the smartest move I've ever seen Apple make.
The Mac Mini retails for EUR519 (but you can get it for EUR378 if you know someone who works for Apple who will help you out with their massive 27% discount). Let's just think about this for a second: EUR519 for a powerful, small, quiet computer? Before Christmas, I paid over that for an iPod and iSkin for my girlfriend. An iPod with the exact same amount of storage! This alone is an amazing feat, but there's more.
##Beauty is not caused. It is.
No other technology makes people coo quite like Apple products. And not just engineers or techies either - ordinary people. My mom took a look at an iPod and understood the intrinsic value of the design that went into it. If my mom can appreciate the design and craftsmanship, that they can work so hard to create something that looks so simple, then you know they've won out.
And there's not a single person I've spoken to that hasn't been absolutely bowled over by the Mac Mini.
First, there's the size of the thing. I think Apple invented a new size rating: "Bewilderingly tiny". Add to this Apple's traditional clean lines and uncluttered interface, and you've got something to leave people impressed and design aficionados breathless.
Add to this the power of that little box - more powerful than my main workstation, a silver G4.
But the really amazing part is the versatility. At that kind of price range, it's become less a case of "Can I really justify buying a Mac" to "Where in my life could I use this Mac I just bought?"
A Mac for the Living Room, a Mac for the kitchen...
Personally speaking, I'm most interested in using the Mac Mini in the Living Room - as a Home Entertainment Centre, and -- providing I can find the right kind of Firewire/USB TV-in card -- PVR. And I find it hard to believe that Apple didn't have this use specifically in mind for the Mac Mini. The size comparisons are right: roughly around the same height as a video or DVD player.
I had been thinking about doing something similar with my XBox, chipping it to allow it to run one of the many homebrew Media Centre solutions, which would allow it to play DVDs of any region, DivXs, all my MP3s and so on. My main reluctance to this comes because of two important factors:
I have real trouble with the idea of an XBox as anything other than a "games station"
As much as Sony and Microsoft try to reposition their products as the all-in-one home entertainment solution, I have real trouble accepting this. The idea of navigating my files with a controller seems completely alien to me. This probably reveals more of my rapidly-oncoming middle-age than I'd like.
The XBox is too damn noisy for anything other than playing games
Enter the Mac Mini.
It's small, "Whisper quiet" and doesn't look out of place beside my video and DVD player, and offers an array of features unmatched by any of the other offerings.
Okay, so maybe I was a tad harsh in my dismissal of the Nintendo DS. Both have been launched recently and of the two, the DS appears to be doing better. There are a couple of factors relating to this.
First is that Sony have only launched the DS in Japan while Nintendo have launched in Japan and the US. When Nintendo started selling their DS in Japan, Sony -- bold as you like -- teased gamers by taking over Subway stations and having functioning PSPs presented behind reinforced plastic with armed guards. When Nintendo furiously churned out DSes for sale in the US, Sony sat on their Laurels and insisted that they were manufacturing 500,000 units, no more, no less. This number barely managed to cover all of the internet pre-orders, with retail units barely getting a slice of the action.
Then of course, you have the battle of the launch titles. In this case, Nintendo have Sony licked. They launched with an update of their most successful and most celebrated titles to date, Mario 64, as well as numerous other first-party titles. To further pile on the pressure, they even resorted to giving out a "demo cartridge" of what was coming with the new Metroid Prime (which immediatley conjured memories of the Kenner Star Wars "Early Bird" certificate). Sony could merely present people with a handful of games.
Finally, there are the other factors, such as the much-reported battery status of the PSP. Apparently, despite all best promises, the PSP can still only manage roughly 45 minutes of battery power when playing Ridge Racers, whereas Nintendo with its years of experience of creating handheld gaming hardware, can squeeze something ridiculous out of the DS.
Any or all of these could lead to keeping people away from the PSP.
I recently had the opportunity to play with a DS brought back from the US. I had a mixed bag of first impressions. First was the aesthetics of the thing -- it's big, and ugly. And I mean really big and really ugly. Close enough to two Gameboy Advances sellotaped together to make me want to open it quickly to find something to like. Opening it up, it feels plasticky, but the interface is nice. Starting up Metroid, I got to see what the touchscreen was all about. It works well in Metroid. It feels natural to move your thumb to the place you want to look. It also makes for some logical, intuitive menu options.
But I really wanted to try out Mario 64 in it.
Let me just say this... I play a lot of videogames. Right now, I'm switching between four different games. In spite of this, or rather because of this, I rarely finish games. I finished Mario 64, and it remains the largest game I've ever finished. This is because, more than any other game, Mario 64 was able to hold my attention for all the time it took for me to want to finish it. So the DS's Mario 64 had a lot to live up to.
It's playful and interesting to use the touchscreen to control it, but ultimately frustrating. I immediately went swimming and found that this wasn't as obvious or as well-thought-out as the N64 version. Controlling Mario in general had an air of concentration about it, whereas with the N64 controller, it was something that came naturally. I didn't play much of Mario 64, but from what I saw, it seemed more frustrating than I would have liked.
It might seem like I'm still bad-mouthing the DS, and I'm sorry if it comes across that way. There's a lot to like about the DS, and most impressively, the forthcoming titles look fun. Who couldn't love a game where you have to shout "I LOVE YOU" as loud as you can to win the level? (The microphone is another feature I'm sure many games developers will have a lot of fun developing with). I'll buy one, because they're cheap and I have a special place in my heart for Nintendo games. I'll wait until its European release in March 2005.
Note: This was originally posted in my Livejournal, but should probably appear here as well
A lot has been said about the new Sony PSP since the launch was announced yesterday. So I thought I'd throw my own hat into the ring here.
I'm thrilled to hear the final launch specs of the PSP. Sony have been pushing grown-up gaming since they entered the videogame market with the PlayStation. And they seem to have a firm understanding of what adults want from videogames. Compare this to Nintendo, whose new DS reeks of "Well, uh.. we've got a successful platform in the Gameboy Advance.. let's add another screen! And make it a touch screen! Who wouldn't want one of them? And uh.. uh.. ah, we'll just figure it out as we go along". [In fact, it would seem this feature was added purely to give Nintendo something to use as the cornerstone of their new 'adult' marketing campaign - "touchingisgood" (which, quite frankly, is a little embarassing)].
The PSP is an incredibly pretty piece of consumer technology. It's small, has sleek lines and stands out from all other handhelds on the market (although sometimes smacks of the Atari Lynx, depending on the light). Sony demonstrated the kind of peerage they're placing the PSP with in their decision to provide white headphones with the PSP.
The PSP will be able to play games, music, and videos, as well as connect to wireless networks (whether you'll be able to browse the internet or collect email from it remains to be seen). On the music side, they had originally planned not to support .mp3 in favour of their own proprietary ATRAC3 format, but finally gave in to consumer pressure.
Sony aren't taking any chances and have encouraged developers to port their biggest-selling Playstation games to the PSP. Within the first year, we will have titles from the following series on the PSP:
Metal Gear Solid
Tony Hawk Underground 2
Each of these will be of a quality roughly equivalent to their PS2 counterparts.
On a personal level, I'm looking forward to the PSP for two reasons.
First is the wireless connectivity. There was some debate as to whether or not this would make it into the final specs of the machine, and I'm glad to see it has. This means that content can be downloaded directly to the machine, as we're beginning to see with XBox Live. It also provides the means for true opportunistic gaming. For example, say I'm playing with a PSP on a bus, and I see that someone else is also playing with a PSP, we can instantly join our games and play against each other. A beautifully simple idea that, if you'll excuse the gushing hyperbole, could revolutionise the way the general public views multi-player games*.
The second reason I'm looking forward to the PSP stems from my sense of self-preservation. I live in a house of non-gamers who, I feel, sometimes resent my occasional gaming and accompanying misappropriation of the TV. There was once a threat that my XBox could go out the window if I didn't turn it off. A PSP could be the answer to this, or at least a happy medium - a non-intrusive way for me to play games without having to lock myself away in my room.
Right now, the Japanese launch price is 20,790 yen (approximately EUR150). MCV are reporting that the European launch price could be around the EUR300 mark.
Yes, I know the n-gage already has wireless gaming just like the PSP is proposing, but I have yet to meet one person who will even admit to wanting an n-gage, let alone meet someone who actually owns one. Compare this to everyone I've spoken to saying how they're lusting after a PSP
Yesterday, my housemate was on Newstalk 106, a national radio station, to talk about Ladyfest Dublin, which she's involved in. Being the naive-yet-helpful type, I offered to record this for her and mp3 it, so Ladyfest could offer it as a download on their website. In the process of doing this, I downloaded 16 different pieces of software, most of which were completely useless for the job I was trying to do. That's why I've written this, to help anyone else trying to do something similar.
By the way, if anyone has a simpler way, please let me know.
Once bitten, twice shy
My previous experience of mp3'ing a radio show involved recording it to tape (yes, I still use tapes), connecting from the headphone jack on my stereo to the 'line in' jack on my laptop, and recording that. Unfortunately, this resulted in a really crackly mp3, full of static. So I figured, this is the 21st Century, there has to be an easier way to do this.
And being cheap, the easier way had better be free.
A thoroughly modern, convoluted solution
Newstalk offer a Windows Media stream of their live broadcasts. I used the shareware Net Transport to record the stream. I believe the shareware version will only record 15 minutes of a stream, but I didn't check this out. Once it had recorded the stream, I exported it as a 2.14MB .asf file.
Next, I used asftools to create a .wav of the stream. However, the .wav it created was only 2.12MB, while the actual recording was approximately 14 minutes long. Clearly asftools uses some weird codec that, despite downloading 20MBs of codec packs, I just couldn't find. Their website wasn't much help either. It addressed the problems with the .wav files asftools creates, but suggests it's "a codec problem". So I'd have to find something else.
After searching for a good hour or so, I finally stumbled across [http://www.dbpoweramp.com/](DB Power Amp Music Converter). This was able to read the busted wav, and export it as whatever I liked; a .wav or a .mp3. I was finally getting somewhere. Since I still had some editing to do on the source before I put it up as an mp3, I exported it as a "proper", 145MB .wav.
I opened the .wav file in audacity and from there, was able to trim off the useless bit I'd recorded at the beginning. I also added a nice little fade-out, for good measure. Audacity was able to export this as either a .ogg or a .mp3 file. As much as my nerd side wanted to put this out as a .ogg file, my sensible side told me that we were going for as much cross-compatibility as possible, so I exported it as a 12MB .mp3 file.
For the past few months, I've become increasingly fond of del.icio.us. Plugged into any half-decent RSS reader (liferea being my RSS-reader of choice), it becomes an invaluable tool to help me stay on top of my game, exposing me to tools and advice I probably wouldn't normally have stumbled upon.
But until recently, I never saw the point of signing up for an account. To me, it was a link exchange - whoop-di-doo. I don't really have enough to contribute to something like this, I don't tend to come across things by chance that other people would find interesting. Finally, in the depths of last night, I realised its true purpose and how I could help make it better whilst simultaneously scratching many of my own personal itches.
When I browse around on the internet at home, there's a lot of stuff that I just don't have time to check out on anything but a 'high' level. I'm generally up until 1am, winding down by chewing email for a while and seeing what's happening in the world, but it's absolutely impossible for me to keep my concentration levels high for some of the things I come across. For instance, last night I came across a link that explains the Ten Mistakes Writers Don't See (But Can Easily Fix When They Do), but it being almost 1am, I couldn't really digest the information. Since it's nigh-on impossible (or at least, a whole bunch of work) to synchronise my bookmarks list at home with my workstation in the office, I began the process of emailing the URL to myself, to check it when I got into work today.
I stopped before hitting the "send" button as it finally dawned on me. I realised that I was completely ignoring the fact that I'd just gotten this link from del.icio.us - it would always be there. If only some bright spark could come up with a way for me to keep a track of all the stuff I liked on del.icio.us -- one giant all-encompassing bookmark -- where I wouldn't need to maintain a file on a number of seperate machines.
But wait! Some bright spark already set this up! If I set up my own del.icio.us account, I could add the link to it, and have it available no matter where it was. I'm almost certainly pointing out the obvious to some of you here, but to me, it was like someone had finally removed the forest and I was able to say "Oh, there are the trees".
This also has a number of other knock-on effects. Now, when I want to show someone something cool I'd seen that they might be interested, I don't have to go digging through all the various machines I use, I can just point them at my del.icio.us account.
It also has the added advantage of making my bookmarks infinitely sortable. In Firefox, I have a "useful stuff" folder, where I dump, well.. useful stuff. This is to stop me getting confused "hmm.. where is that useful linux drum sequencer program I found? Is it in 'linux' or 'music'?". Now I can have it appear in a filter for 'useful', 'linux' and 'sound'.
Like I said, this might all just sound like the most obvious thing in the world to you all, but I'm glad I finally caught up.
Inspired by Merlin Mann's amazing 43 folders, I've recently become more and more obsessed with Getting Things Done. This is at least partly due to the fact that circumstances have changed, leaving me with an increased workload and the increased possibility of spreading myself too thin. Using the basic principles of Getting Things Done (or at least, the ones I can pick up from around the place, because it's absolutely impossible to get my hands on this book in Dublin), I've managed to ensure that I'm consistently more productive. And even times when I'm not so productive, I'm still completely focused on what needs to be done.
To this end, I've found some pieces of software very useful. First is the Vim Outliner (nice, but too basic for my needs - I feel as if I'm wasting a small-but-significant amount of time wrestling with the software), then there's TomBoy (will be an indispensible piece of software (especially now that it's been hooked into Gnome's new finder-lite), but is still too early a release to be useful for me), and now finally, Ecco.
I read about Ecco on various posts about Getting Things Done. People were saying that they still can't live without it, despite the fact that it hasn't been updated in enough years for it to fall into the "ancient history" category, in internet-years. I downloaded it and gave it a go, and found that it almost perfectly suited my needs.
It manages to present the things I like about the Vim Outliner (the ability to "outline" my goals, obviously) in an well-structured way. You can easily throw a goal together, give it a "todo" date (which combines with its built-in calendar to give you a quick overview of your day's tasks) and easily mark things as done. Once something has been marked as done, it then moves into your "completed tasks" tab, so you can take it out of your TODO list.
It could almost be the perfect piece of software for my needs.
My setup here is strange. My primary workstation is a Debian Linux machine, but since a large part of my job includes supporting Windows clients, I also have a Windows 2000 machine on my desk. I have a monitor for each, and thanks to Synergy, I can control both using one keyboard (stolen from an old iMac, because I love the action of the keys) and mouse (a Logitech optical mouse). And this causes problems with Ecc
Because Ecco is quite old, and isn't quite optimised for today's operating systems (and kick-ass TCP keyboard/mouse controllers), it barfs every so often. When I give it a date for the TODO, the mouse and keyboard go unresponsive for a couple of seconds. When I click somewhere I shouldn't, same deal. It's like Ecco prevents my Windows machine from accessing the network while it's performing some task. And perhaps that's the problem - a misconfiguration somewhere that's causing Ecco to try and access a network share or something.. I'll try to look into it.
For now, it's a nasty problem that's driving me away from Ecco.
Today, as a last resort (and maybe some over-optimism), I tried running Ecco on Linux using Wine. It went well, despite missing some of the features I liked about Ecco on Windows (like the ability to pull in highlighted text from any application), and I would have been happy to live with it, if it hadn't been for the fact that Ecco crashes each time I try to access the address book in Linux. Since my Inbox is my address book, I rarely use this feature. It's just knowing that simply clicking on that link would be enough to crash the application I'd rely on most.
Like Chinese Water Torture, it's enough to drive a man insane.
If you want to try out Ecco, it's available for free download from compusol
Following on from my previous post about the principle of dorks Getting Things Done (and hoping, desperately hoping that this doesn't turn into yet another self-help website), comes TomBoy, a simple note-taking application that combines elements of post-it notes and a Wiki.
Although this description belies the power underneath such an application. Simply highlight a portion of text, right-click, and you can create a new note about that particular piece of information.
How well it will fare in the long term remains to be seen. Of all the proposed changes, the only one I can actually see being of any actual use to me would be the plugging into Evolution (even though I'm edging more and more towards Thunderbird and Enigmail as my primary mail client -- something I hope to touch on at a later date).
For anyone that cares, TomBoy compiles cleanly on Debian Unstable providing you have the following packages: gcc
Listening to Tim O'Reilly's talk on Alpha Geeks, he mentions something that I found very interesting: he says he got started on his long, strange journey by simply documenting something that was largely an oral tradition - what it meant to be 'root' on a Unix system. By simply writing down what had been passed on verbally from one admin to the next, he started the ball rolling on what has become one of the largest, most successful and best-respected tech publishing houses in the world.
It's hard to read Merlin Mann's 43 folders and not think of the same thing. Here, Merlin is simply writing down what others have taken for granted -- their productivity habits -- and sharing them with others. In most cases, people don't really appreciate just how effective their habits can be. Or perhaps they just don't see them as significant enough to share with others. Whatever the case, I can only voice my support for 43 folders (and Danny O'Brien's slow-coming life hacks), and hope that my self-discipline allows at least some of these habits they are suggesting to seep into my daily routine.
Right now, my routine in work is this:
Each day, we have a team 'huddle' which, as sexual as it sounds, is remarkably useful, we remind each other of what we were supposed to do yesterday, and announce our plans for today
Once the huddle is over, I immediately open up ~/work/TODO.otl in Vim
I give each actionable item a topic by itself, and each sub-action gets another sub-topic
I try to give each action at least one line of a description as to what is involved
Once an action is completed, I update it with what was done (e.g. text from an email I sent, a snippet of code I wrote), and 'collapse' that item. Because I've set Vim to give 'collapsed' items a different background, I can quickly scan over it and see what still needs to be done.
Here's what an entry from last week looks like:
Machines for Customer Conference
| handed off to JohnB
Asset Register for Eamon
Service Pack 2 screenshots from Ouzo
Mailman archives for Andrew
| MHonArc: http://www.mhonarc.org/archive/html/
| Smart Archiver: http://smartarchiver.sourceforge.net/
| Mailman2rss: http://taint.org/mmrss/`
Within the Vim Outliner, this is displayed in a easy-to-follow, colour-coordinated format, and makes a lot more sense.
This still needs a lot of work, but thanks to people like Merlin Mann and Danny O'Brien actually writing down all these things most people take for granted, I'm coming up with all sorts of new ideas as to how I can make myself more productive.
Update October 4th
Okay, so it's been a couple of weeks. And in those couple of weeks, I've been playing about with a few different systems for Getting Things Done. Things like TomBoy and Ecco have both grabbed my attention in a big way (Ecco is so nice, I'm thinking of writing a post about it). But still I keep coming back to my Vim Outliner.
What I've discovered
I really only started using Vim since I started my current job. Before then, I used nano, because I mainly wrote text instead of config files and large, unweildy shell scripts. So I'm starting to discover and harness some of its power.
My TODO.otl still follows the same format (although I've written a shell script to "archive" off the top few entries, so I'm not left with a gigantic text file. However, I've found that I can link to external files by wrapping them in square brackets. This has proved remarkably useful for larger projects, ones that go on for a while, with a set of tasks so long that I can't really keep importing them into my current day's worklist.
So now, it looks something like this
Finish Asset Register [AssetRegister.otl]
Install laptop for John Doe [JohnDoeLaptop.otl]
Remove machines from domain
| use PHPLdapAdmin - http://xxxxx
Investigate LDAP password policies
To get to the external documents, I simply place the cursor between the square brackets and press Ctrl+], which opens it. Once inside the new external document, I put a [TODO.otl] at the top, so I've got an easy route back to my TODO list. This way, I never really have to leave my task list.
A couple of weeks ago, my main workstation went insane. I put this down to the fact that I was running Debian unstable, which made it, well... unstable. I'd always had a lot of trouble with it. Occasionally, files would become corrupt (mostly apt's status file), or programs would randomly segfault. The most hilarious instance being where fsck segfaulted on startup. Finally, after putting it off for too long and an hour or two of repeated crashes, I decided to force a full fsck.
I wish I hadn't.
There were so many tragic errors. My /bin directory got wiped and replaced with a single shell script I'd written myself. My /home directory also got wiped and replaced with a 415-bit text file.
I wept and wept. And then went about the process of getting it back on-line.
The reason I chose to run Debian Unstable as opposed to, say, Debian Stable is because I liked the better choice of packages. Debian Stable is stuck with Gnome 2.4, whereas Debian Unstable is up to Gnome 2.6 (2.7 if you include the stuff from Experimental). But not wanting to risk killing my machine again, I decided to look elsewhere. The first thing that came to mind was [fedora]. I grabbed the isos from bittorrent and started installing.
Initially, I loved Fedora. Its crisp interface (much nicer than Debian thanks to the improvements in the Xorg that Fedora use) was very easy on the eyes, and the fact that everything just worked really scored big points with me. Between you and me, even the graphical boot screen made me go "Ooh". For a while, I was pretty happy.
Until, that is, I tried to get it working the way I was comfortable, with the software I like.
It was then that I realised the simple beauty of Debian. For example, I compose my entries into this blog using BloGTK. To install it on Fedora was a matter of
Fire up a web browser
go to google
search for fedora blogtk
check a few false-hits
download the package
rpm -Uvh fedora_package.rpm
find out it was missing a few depencies
go to google
search for fedora dependcyname
download the package
Here's me installing BloGTK on Debian:
Reading Package Lists... Done
Building Dependency Tree... Done
The following extra packages will be installed:
libzvt2.0-0 python-glade2 python-gnome2 python2.3-glade2 python2.3-gnome2
The following NEW packages will be installed:
blogtk libzvt2.0-0 python-glade2 python-gnome2 python2.3-glade2
0 upgraded, 7 newly installed, 0 to remove and 10 not upgraded.
Need to get 477kB of archives.
After unpacking 2048kB of additional disk space will be used.
Do you want to continue? \[Y/n] y```
Do you see how simple that is?
I read somewhere that Fedora has its own apt-alike, called Yum, but I disliked this intensely. I asked it to install a particular piece of software, something trivial and without too many dependencies, and I watched as the machine sat there for a good ten minutes, calculating its depencies. Clearly this would not do.
So on Monday, I decided to switch back to Debian. This time, I swore I would be more careful, I would stay on _stable_ for as long as I could. I think I lasted an hour or two before I was upgrading to _unstable_. And almost immediately, I was back to where I began - my `apt` was crashing randomly, programs were segfaulting for no reason. I went home on Monday night an unhappy bunny.
Yesterday, before I did anything else, I made sure I had all the latest packages, especially `e2fsprogs` and forced a full fsck on reboot with
`shutdown -F now`
It took a while (full fsck on a 120GB disk is about 10 minutes). But since then, I haven't had an ounce of trouble. Of course, I'm touching wood with every part of me that isn't needed for working right now, but I'm pretty hopeful about the stability of my _unstable_ box.
I'm not much for morals, but I'd say that if there had to be a moral to this story, it would be: fsck regularly. Especially if you've just upgraded from _stable_ to \_unstable.
For the last two years, our IT helpdesk has been "powerered" by Zope's 'Tracker' Product. I laughingly refer to it as 'powered' because it's anything but. Right now, we've managed to create an ad-hoc system based around Tracker but at the same which tries to avoid it at every step, because Tracker is just plain nasty.
We're trying to make things better, so for the past couple of weeks, we've been trying out a few different products, such as Footprints (good, fully-featured, very expensive) and Auscomp's IT Commander (cheap, bizarre feature-set). We still haven't had success finding something that's suited to our needs, but we're still looking.
Since I had nothing better to do all weekend, I went looking for other replacement candidates. I stumbled across eventum. Eventum is currently in use by the boys in MySQL AB to handle their technical support. I liked the look of the screenshots, so I installed it on a linux machine at home and tried it out. Here's what I learned:
Very simple install
Just unpack the .tar.gz file into a web-accessibly directory on a server with Apache and MySQL
It's doing a lot, but seems to be pulling the data out pretty quick. And the server I'm running it on isn't beefy.
No faffing about trying to figure out how to do certain things.
Powerful report generator
Provides many different views of your data, which is useful for say, weekly summaries.
Create a different eventum tracker for different tasks (IT Helpdesk, Mail Server Upgrade Project etc.)
Unlike ITCommander, these roles are actually useful and tied into your account, so you're never confused as to what you can do.
No need to sign in to report a problem.
Didn't get this working at home (because.. well.. I really don't have a mail server set up at home), but this is tied heavily into the issues. You have the option to notify the person who opened the issue at every change (and also change the list of people who get notified)
Complete time-tracking integration for proper project management.
Phone call tracking
There's an option to update an issue with details of phone calls you've made/received regarding this issue. I really like this idea. No more ("Hey, did you ring John Doe about buying that software?"). This is also nicely tied into the time tracking system.
Easy to configure/tinker with
It provides a powerful administration interface, but it's also written in really simple PHP. I was able to get my head around the code in an hour or so.
Here are the things I didn't get to configure and play with, but sounded really bloody nifty from the INSTALL file:
The reminder system was designed with the objective as serving as a safe net for issues that need attention.
The heartbeat monitor is a feature designed for the administrator that wants to be alerted whenever a common problem in Eventum is detected, like the database server not being available anymore.
The Eventum command-line interface allows you to access most of the features of the web interface straight from your command shell. From a personal perspective, this means I can easily automate many things without having to write some custom web-scraping script.
Now, it's not all roses. Here are the problems I've noticed:
When I go to close an issue, it will sometimes not budge, and look like it's not done anything. But it has, it just hasn't told me. Similarly, when I put in an anonymous issue, it didn't move. I hit submit five or six times, then finally checked the issue list, and there were five or six anonymous issues. Although this COULD just be the fact that I've configured email integration without a working email setup. I'll have to check this out.
Out of the box, it looks as if it's geared towards software developers rather than IT helpdesk. However, after an hour or so of changing options in the Admin interface, I managed to make it look and feel more like what we'd need.
Open source project
As an open-source project, you're pretty much on your own with very little documentation to guide you. Although there is an active eventum-users mailing list, which could be a pretty good source of support for.
We're switching our network provider. Before we did, we decided to do some speed tests, to find out which was faster. We did this by pinging ireland.com. Strangely, we found that our old provider was faster, in spite of the fact they're supposed to be a slower link, with antiquated technology.
So, we dug about a bit more. Using our old provider:
[johnke@oasis johnke]$ traceroute www.ireland.com
traceroute to www.ireland.com (18.104.22.168), 30 hops max, 38 byte packets
1 www.ireland.com (22.214.171.124) 256.913 ms 4.886 ms 9.690 ms
No wonder we it was faster. We're on the same subnet.
Anyway, I was just amused by this. I've never seen a one-hop traceroute to a major site before.
Strip the flashy graphics, DTS surround sound and heavy production costs from most of today's best-selling video games. Strip them right down to their bare-bones essentials and what are you left with? A truly interesting game will manage to maintain its element of "fun" without these things. Nintendo understand this and this is why, pound for pound, they're producing the most fun of the next-generation giants.
Wario Ware Inc. is a perfect demonstration of this understanding. There are no flashy graphics. The few glimpses of 3D come in the form of static menu screens or non-interactive FMV. What they have produced is stripped-down, bare-bones fun in the form of 200 mini-games. Since most of the first video games were also stripped-down, bare-bones fun, Nintendo have decided to emulate this for their graphical style. Many of the mini-games achieve a visual aesthetic similar to classic Atari games. With a knowing grin, Nintendo acknowledge this, having you play all of these games through an on-screen GameBoy Advance.
In keeping with the faux-GBA interface, this is perfect opportunity gaming. Waiting for a kettle to boil? No problem. Turn on your GameCube and bash about for a couple of minutes - if you can put it down, that is. As well as being opportunity gaming, it's also a perfect example of just-one-more-go gaming. You fly through the mini-games at such a furious rate that it's hard to put down. And as your gaming pride kicks in at being beaten by something so simple as glorified "wack-a-mole", it becomes even more difficult to say no at the "play again" screen.
Also entertaining is watching its effect on non-gamers. I live in a house of non-gamers, and each of my housemates' reactions to the game has been the same:
"Haha, this looks insane"
"Wow, they're really going for the old-school graphics"
At this point, I usually step out for a cup of coffee or something to keep me twitching like a ten-year old who ate too much sugar (the essential state of being for many of the mini-games) and come back in to find them playing my game.
It seems Microsoft has made LookOut available as a free download on their site. LookOut was a pretty fancy plugin for Outlook that made it possible to search a giant mailbox in a couple of seconds. Word on the street says that Microsoft bought LookOut to get at the search algorithm, which they intend to use on msn.com to compete with google.
When our CEO came to me and told me that I had two weeks to design and implement a new website, I knew I was in trouble. In the years since our site first went live, it had grown a lot of 'cruft', information that was now completely useless. I started by going to our head of marketing and discussing what didn't need to be transitioned across to the new website.
Although the CEO was happy with the look of the new site and liked the way we'd trimmed it down, he still insisted that all content be available. So I cheated a little.
I moved the old website to another directory (called 'oldsite'), and set up a new virtualhost for 'oldsite.ourdomain.com'. I gave this its own 404 page saying "Your page could not be found". In the new site, I also gave it a custom 404 page - actually, a PHP script, which would redirect to oldsite.ourdomain.com
So, someone requesting a document we hadn't transitioned to the new site: