Cary Grant on Style

I'm reminded of a piece of advice my father gave me regarding shoes: it has stood me in good stead whenever my own finances were low. He said it's better to buy one good pair of shoes than four cheap ones. One pair made of fine leather could outlast four inferior pairs, and, if well cared for, would continue to proclaim your good judgment and taste no matter how old they become.

-- Cary Grant on Style

BBC defends Baroness Thatcher Ding Dong song decision →

This is really interesting. Even though the song is back in the charts, the BBC will only play 5 seconds of 'Ding Dong, the Witch is Dead' on the Chart Show. They're not censoring a song, they're censoring a context.

Roger Corman school of Game Development →

After he finished filming The Raven, Roger Corman decided that since he already had the large, gothic sets built, he could re-use them (and sets leftover from other films) to quickly knock together another film, The Terror. He effectively got two films for (roughly) the price of one.

With another console cycle just around the corner, we can expect a tidal wave of news stories about the rising cost of game development. "Now that everything is in super-high-res 4K HD, creating art assets costs more than the GDP of some European nations" they'll probably say.

This is why I love what Ubisoft have done with Far Cry 3: Blood Dragon. Rather than just scrapping all the work they did on Far Cry 3, or even just knocking together some boring DLC for extra multiplayer maps, they're re-using the assets in a completely new and interesting way. A way I'm really excited to play.

Inside the Old City Hall Subway Station →

I've mentioned this before, but I always find it weird when I read about these "hidden" places that I've visited in a videogame (in this case, I think a level of The Darkness took place in this subway station). It's weird to have memories of places you've never visited before.


I never really understood the point of Vine before. Now I get it. I totally get it.

Frequency Illusion

Sophia Coppola and Kristen Sheridan have both got new movies out about a group of attractive young teenagers who break into the houses of rich people.


The Bling Ring

Is there something to be read into this? Is this a subject that especially appeals to daughters of directors past their prime? Should we expect Jennifer Lynch to complete the trifecta? Or is this just one of those things, like A Bug's Life and Antz landing at the same time? I don't know. Do I care? No. I'm just killing time here.

Kentucky Route Zero →


Dead End Thrills is a lovely blog that takes screenshots of beautiful games and presents them as best they can. For example, to generate this lovely image from Stalker, they used nine graphical mods. These are things you can add to the game to make it look even prettier. To produce the image from Kentucky Route Zero above? None. Just a bit of offline antialiasing in Photoshop to smooth some of the lines.

It's a beautiful game. And now you can buy it on Steam.

Journey - The Annotated Score

Journey's composer, Austin Wintory, gives a fascinating annotated walkthrough of the game's orchestral score.

Point - Counterpoint


All future EA games to feature microtransactions

"The next and much bigger piece [of the business] is microtransactions within games," he revealed. "We're building into all of our games the ability to pay for things along the way, either to get to a higher level to buy a new character, to buy a truck, a gun, whatever it might be, and consumers are enjoying and embracing that way of the business."


'Real Racing 3' is ruined by in-app purchases

It's a shame, because the game itself could be great. It features some of the most impressive mobile graphics we've ever seen, the list of cars and courses is endless, and the way it integrates your friends' lap times into your races for a pseudo-multiplayer experience makes it all the more immersive. The problem is that it all just feels so cheapened by the business model; while it's possible to play the game a little each day without forking out money ... the constant nagging for cash grates.

Real Racing Review - 3/10

There's a good game somewhere within Real Racing 3 - and there are plenty of free-to-play games that prove this model can work successfully while respecting the player. Firemonkeys, and perhaps more pertinently EA, have got that balance horribly, horribly wrong, to an extent where the business model becomes the game - with gut-wrenching results.


In addition, let me take this opportunity to apologize to anyone who's ever been offended by anything at any point throughout time. To be challenged in any way, or made to feel an emotion that is not immediately recognizable, is the worst thing in the world, and something for which the incredible human gift of language should never, ever be used. We are sorry if your feelings were ever hurt about anything.

ThingX's mocking of The Onion's Quvenzhané Wallis apology is spot on.