collects stories and ideas from John Kelly

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Another thing Emmett said that got me thinking was this:

Probably these developers know something I don’t. Probably they know that their market already understands the conventions of this world, and that eventually, and through repetition, anything that deviates from these conventions seems somehow false. (I suspect that this might be what Tom means when he mentions [games literacy](http://infovore.org/archives/2010/07/17/its-better-because-its-better/).) But for me, this time at least, it never stopped feeling like a videogame. > >

This is a criticism I hear a…