This is my favourite piece of cosplay ever:

Max Payne

This is my second favourite:



Paul Gleason, RIP

Paul Gleason

BURBANK, Calif. – Paul Gleason, who was in “Trading Places” and “The Breakfast Club,” has died. He was 67.

Gleason died at a local hospital Saturday of mesothelioma, a rare form of lung cancer linked to asbestos, said his wife, Susan Gleason.

“Whenever you were with Paul, there was never a dull moment,” his wife said. “He was awesome.”

A native of Miami, Gleason was an avid athlete. Before becoming an actor, he played Triple-A minor league baseball for a handful of clubs in the late 1950s.

Gleason honed his acting skills with his mentor Lee Strasberg, whom he studied with at the Actors Studio beginning in the mid-1960s, family members said.

Through his career, Gleason appeared in over 60 movies that included “Die Hard,” “Johnny Be Good,” and “National Lampoon’s Van Wilder.” Most recently, Gleason made a handful of television appearances in hit shows such as “Friends” and “Seinfeld.”

Gleason’s passions went beyond acting. He had recently published a book of poetry.

“He was an athlete, an actor and a poet,” said his daughter, Shannon Gleason-Grossman. “He gave me and my sister a love that is beyond description that will be with us and keep us strong for the rest of our lives.”

Actor Jimmy Hawkins, a friend of Gleason’s since the 1960s, said he remembered Gleason for a sharp sense of humor.

“He just always had great stories to tell,” Hawkins said.

Gleason was survived by his wife, two daughters and a granddaughter. Funeral plans were pending.

He never really got any huge roles, but the few lines he got were often the standout moments in movies. The moment in Trading Places where he turns around and tells and old woman to Fuck Off counts, for me, as the most perfect delivery of a “fuck off” ever filmed.


The Loneliness of the long-distance RPGer

For a while there, I was deeply in love with Dragon Quest VIII: The Journey of the Cursed King. Western RPGs like Fable and Jade Empire had made me soft, and I was itching for some stone cold dungeon crawling, the type made famous by the Dragon Quest series. Classic RPG gameplay, the likes of which I have rarely seen in this generation of video games. All this certainly isn’t hurt by it’s beautiful aesthetics: character design by Akira Toriyama, creator of Dragon Ball Z, and the most perfect cell-shading this side of Wind Waker. A beautiful, beautiful game, on many levels.

But having spent a few days away from the Playstation, I’m starting to wonder if I’m just experiencing a mild form of Stockholm syndrome.

I love the fact that it’s all stats. It’s a huge numbers game, knowing which monsters to battle and with what strategy. I love the fact that, if I was so inclined, I could bust out the graphing calculator and compute the outcome of any battle before I even start it. Guitar Hero it ain’t. Ikaruga it ain’t. But it’s still got this wicked, twisted appeal.

Unfortunately – and this is where I think I’ve been spoiled – I’m tired of spending 2 hours a night just running around outside a particular village leveling up. Once I’ve finally reached a level I think is acceptable, I can tackle the quest I’m supposed to be working on, and this might just take a half an hour to complete. But there’s still the 2 hours where I do nothing else in the game except repeat the battle-battle-battle-rest, battle-battle-battle-rest strategy. At least games like Oblivion present side-quests to take the grind out of “leveling up” and turn it into something vaguely entertaining. 8 hours into Dragon Quest, I haven’t seen one side-quest.

And that’s the worst part: if I didn’t have to see the look on my girlfriend’s face when I explain to her that I’m coming to bed at 2am because I’ve just spent the past two hours leveling up, I probably wouldn’t mind this at all.

[tags]dragon quest, playstation[/tags]


Wii “Classic” controller

Wii Classic

Hidden in Nintendo’s E3 press pack is a picture of a more “standard” controller. The filename itself is “Wii_Classic_0501.jpg”. I’m guessing this answers the question of how we’re supposed to play downloaded NES/SNES games on the Wii, since the Wii-mote doesn’t seem up to it.

Picture links to very high-res image of the controller.