Tag Archives: xbox 360

Mass Effect 2: Addendum

There’ll be some discussion of the ending of Mass Effect 2, so if you haven’t played that game all the way through and you like your life spoiler-free, stop reading now After about 30 hours of playing, I finally, finally finished Mass Effect 2. And having finished it now, I’m still happy that pretty much [...]
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Side-Quests and Narrative

Almost three years on, Clint Hocking’s Ludonarrative Dissonance in BioShock is still dangerous. If you’ve got five minutes, you should go read his essay now, but if you had a quick look and you’re still all “tl;dr”, here’s the short-short version of Hocking’s argument: while the story in BioShock is all about freedom, choice and [...]
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We Deal in Lead

I’ve been thinking a lot about Kane, an early wild west game that came out on the Commodore 64 in the mid-80s. Actually, I doubt if it even counts as a ‘game’ by today’s standards. Really it was just four mini-games – shooting birds (or rather, ‘birdies’), riding a horse to the right, a shoot [...]
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Batman: Arkham Asylum

For a license with so much meat on its bones, it’s a little disappointing to see all the Batman games that have been made, all laid out. The majority are lazy movie tie-ins, knocked out by South Asian sweat shops for a bowl of rice per game. And it shows, you know? Check out the [...]
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Ghostbusters: The Videogame

A while ago, I talked about the way that, when dealing with popular franchises, creators are often unsure of how to introduce something new so they fall back on fan service as a way of masking their insecurity. By wrapping something new in familiar clothing, they hope it makes it easier for people (especially those [...]
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Footage of EA’s Rock Band

There aren’t enough exclamation marks in the world for just how excited this makes me.
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Guitar Hero 2 and OS X

I think my previous post on Guitar Hero 2 gave some idea of how disappointed I was by this game. So why the hell did I go out and re-buy it for the Xbox 360? Well, apart from the high-definition graphics (very important in a game like this) and the way it’s an easy 500 [...]
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