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Tag Archives: games
Red Dead Redemption: The Other Side of the Coin
A couple of days ago, I wrote about how Red Dead Redemption could be seen as a useful metric to demonstrate how far videogaming has come. Now I want to discuss the other side of that argument, how Red Dead Redemption represents how far videogames still have to go as a medium. Let’s tackle the [...]
Posted in General Also tagged left 4 dead, red dead redemption, storytelling, unforgiven Comments closed
Side-Quests and Narrative
Almost three years on, Clint Hocking’s Ludonarrative Dissonance in BioShock is still dangerous. If you’ve got five minutes, you should go read his essay now, but if you had a quick look and you’re still all “tl;dr”, here’s the short-short version of Hocking’s argument: while the story in BioShock is all about freedom, choice and [...]
Posted in General Also tagged clint hocking, dead rising, legend of zelda, ludonarrative dissonance, mass effect 2, narrative, oblivion, RPGs, xbox 360 1 Comment
We Deal in Lead
I’ve been thinking a lot about Kane, an early wild west game that came out on the Commodore 64 in the mid-80s. Actually, I doubt if it even counts as a ‘game’ by today’s standards. Really it was just four mini-games – shooting birds (or rather, ‘birdies’), riding a horse to the right, a shoot [...]
Killing More Efficiently, Thanks to Video Games
Why does Sam Fisher hold his gun like that in Splinter Cell Conviction? Because in a real-world situation, it increases your kill rate from 5% to 90%. Chilling.
Death of the Game Manual
Ubisoft have announced that they are ditching paper manuals for games in favour of electronic on-disc copies. This is sad news. Not that I was particularly fond of paper manuals – they are now mostly just legal boilerplates more than anything to do with the game – but because this means we’re almost at the [...]
Videogames, Art and Ebert
Going back to the old well of the videogames-and-art debate, film critic, Roger Ebert is once again trolling the entire internet by pronouncing from the mount, that video games can never be art. For writers, these kinds of articles are a great way of generating ad revenue, since they represent a massive source of ‘clicks’ [...]
Pixels by Patrick Jean
I wasn’t going to post this video, but then I got an email telling me that I was the only site on the internet that hadn’t gushed about it and that if I didn’t sort it out sharpish, I’d have my email account revoked.
Hoboken
Completely real. The world is fantastic sometimes.
Assassin's Creed 2
Playing the first Assassin’s Creed was like going out with some very cute, bi-polar girl. She’s attractive, and crazy enough that the sex is amazing, but you have to watch out because her mood could change in the blink of an eye and next thing you know, you’re waking up in a bath of ice [...]

Mass Effect 2: Addendum